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Sea Kaiju - 3D model

So here is the 3D version, I kept it all low-poly, just pure poly modeling nothing else. I set out with the idea, that what the animator saw in the viewport (should this ever be rigged and animated) would be identical to what you would see in the render. I like the idea of my 3D not being shy to be 3D and have some visible polygons and stuff.

BTW, I do not know Japanese so I just hope it makes some what sense what it says.